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The purpose of the second phase of the project is two-fold: First, to study design and development of 3D learning environments, and secondly, seek to illuminate to what extent can students’ experience and understanding of gene technology be supported
through collaboration in a networked 3D environment through studies of use.
The project has developed the learning environment “Mission Queen Maud Land” (MQML), where the students take on the roles of researchers, and in collaboration they solve different scientific tasks related to the field of molecular biology. During a field trial at Ringstabekk secondary school, the students’ use of MQML was integrated into a
problem-based educational setting.
The students reported that they found learning with
the help of networked 3D technology entertaining
and motivating. Another encouraging finding is
that MQML seems to be beneficial for the students’
knowledge construction on concrete tasks related
to gene technology. On a more general level, the
project has identified three major challenges
concerning use of such ICT-based resources in
education. These are related to supporting the
students’ knowledge construction on a conceptual
level, the interplay between ICT-based learning
resources and the larger educational context, and
finally, issues related to the teachers’ role, repertoire
and subject knowledge.
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